Bloodstained: Ritual of the Night Development Update 3

IGA demonstrates his swordplay technique, and then talks about Bloodstained’s in-progress grid map!

Bloodstained: Ritual of the Night – Development Update 2

Like the shader poll results, we’ve decided on Character Shader 3 / Background Shader 3. Since the new character shader was so well received, we’ve also made a video of Miriam’s 3D model, reflecting some of the most recent changes we’ve made. We thought cosplayers would especially like to see the back view of her design. Continue reading